Why Space and Water Should Be used in Games More
Space is the final frontier of television, movies and books. The same can be said for underwater places, from the depths of the ocean to the shores of a lake. So why do most video games make space and water so difficult? Is it because of the alien environment? The physics they feel the need to provide? Sometimes I wonder if the AAA science fiction games can be considered to be st in space because most of the time its just cutscenes. And sometimes I wonder why developers don't just make the underwater levels more bearable such as keeping the speed and jump height the same? I know it is supposed to add challenge to the game but it doesn't make sense, especially when the protagonist can swim. So what am I getting at here? Well to make a long story short, I think that because people play games, and not just watch them, that when designing a game one should act as ifthey are playing it for the first time.
Files
Get Starblaster
Starblaster
A simple space shooter.
More posts
- Starblaster on sale againNov 03, 2023
Leave a comment
Log in with itch.io to leave a comment.